Description: android.graphics.Camera可以对图像执行一些比较复杂的操作,诸如旋转与绽放,与Matrix可实现图像的倾斜。
个人总结Camera与Matrix的一些区别如下:
Camera的rotate()相关方法是指定某一维度上旋转指定的角度。
Matrix的rotate()相关方法实现的效果是顺时针旋转指定的角度;与Camera指定Z轴旋转效果相同,但方向相反。
Camera的translate()方法根据某一维度上视点的位移实现图像的缩放,与Matrix的scale()相关方法作用效果相似,只是Matrix的scale()相关方法是直接指定缩放比例。
Camera不支持倾斜操作,Matrix可以直接实现倾斜操作。-android.graphics.Camera Images can perform some of the more complex operations, such as rotation and bloom, and Matrix Figure
Like the tilt.
Personal summary of some of the differences in the Camera and Matrix are as follows:
Camera, rotate () related methods specify the angle of rotation specified in a dimension.
The Matrix, the rotate () related methods to achieve the effect clockwise rotation of the specified angle Camera specify the Z-axis has the same effect, but
The opposite direction.
Camera, the translate () method according to the displacement of a dimension point of view, image scaling and the scale of the Matrix () method
The effect is similar, only the scale () related to the Matrix approach is to directly specify the scaling.
Camera does not support the tilt, the Matrix can directly tilt operation. Platform: |
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Author:Natalie Chan |
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Description: 按照这个文档 可以完成安卓图形抛物线的实现-Can be completed in accordance with this document the implementation of the Andrews graphics parabola Platform: |
Size: 4096 |
Author:赖杰 |
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Description: Pro Android Media: Developing Graphics, Music, Video, and Rich Media Apps for Smartphones and Tablets Platform: |
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Author:童华兵 |
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Description: camera源码以及学习笔记
注意不是照相机,是android.graphics.Camera -note that not cameras in the camera source and study notes, is android.graphics.Camera Platform: |
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Author:郭 |
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Description: 一本非常适合安卓系统学习开发的读者,老外写的书,上面讲的很详细,还有图文。-A very suitable Andrews learning to develop the reader, the book written by a foreigner, the above is very detailed, as well as graphics. Platform: |
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Author:ALan |
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Description: 这本书从游戏底层图形接口,游戏控制,资源存储,制图,精灵绘图,编队控制,脚本控制,平均模式支持,音频操作,网络资源阅读,字母,数字和其他业务功能,高级涵盖-This book from the game underlying graphics interface to the game control, resource storage, cartography, sprite drawing, the formation control, script control, avg mode supports, audio operation, network resources to read, alphanumeric and other operations functions Advanced covers Platform: |
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Description: 使用JAVA编程的手机游戏,部分代码:
import android.graphics.Bitmap
import android.graphics.Canvas
import android.graphics.Rect
public class TiledLayer extends Layer {
/**
* the overall height of the TiledLayer grid
*/
private int cellHeight // = 0 -Using JAVA programming mobile games, part of the code:
import android.graphics.Bitmap
import android.graphics.Canvas
import android.graphics.Rect
public class TiledLayer extends Layer {
/**
* the overall height of the TiledLayer grid
*/
private int cellHeight // = 0 Platform: |
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Author:john |
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